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Mobile Accessibility Testing That Finds What VoiceOver and TalkBack Users Hit First

For iOS, Android, React Native, and Flutter teams: your app tested by hand with VoiceOver, TalkBack, and large text, with code-level fixes your developers can ship.

How your project runs

01 · Free
Alt textEmailSend1234Audit4 issues0 issues1Contrast2Alt text3Form label4Keyboard focusScore627488100WCAG 2.2 AAPass
  1. 01Free App Review
  2. 02Screen Plan
  3. 03Hands-On Testing
  4. 04Fix Notes and CI
  5. 05Retest and Report

Industry leaders we work with

  • iOS
  • Android
  • React Native
  • Flutter
  • VoiceOver
  • TalkBack
  • Switch Control and Switch Access
  • Voice Control
  • Dynamic Type and font scaling
  • Xcode
  • Android Studio
  • Accessibility Inspector
  • Accessibility Scanner
  • Espresso
  • Swift
  • Kotlin

The Problem

Your App Passed QA and Still Fails the People Using Screen Readers

It shows up in an app store review or an enterprise buyer's questionnaire. Sometimes it's the first time someone on your team turns on VoiceOver and tries to sign up.

  1. Large text

    Buttons slide off screen at the largest text size.

    Large text

    Layouts tested at every accessibility text size, with scaling fixes per screen.

  2. Unlabeled icons

    TalkBack reads the tab bar as button, button, button.

    Unlabeled icons

    Every icon-only control gets a label written for your framework.

  3. Focus traps

    A custom date picker traps screen reader focus.

    Focus traps

    Custom controls get the right roles, actions, and focus order.

  4. Web-only audits

    Last year's audit covered the website, not the app.

    Web-only audits

    Native screens tested on real iPhones and Android phones.

A user with low vision sets their iPhone to the largest text size, opens your app, and the checkout button slides off the screen. On Android, TalkBack reads your icon-only tab bar as button, button, button, button. Your custom date picker traps focus, so a screen reader user can't finish a booking. The website passed an accessibility audit last year, but nobody tested the app. Now your store reviews are starting to mention it.

We start with the flows your users depend on: sign-up, search, booking or checkout, and settings. Each of your screens is tested by hand with VoiceOver and TalkBack, at the largest text sizes, and in both orientations. Every issue gets its WCAG 2.2 criterion and a fix written for your stack, from SwiftUI to Jetpack Compose. Your developers get fixes, not a pile of screenshots.

  • Real devices, both platforms

    iPhones and Android phones tested by hand, not only simulators or scanner apps.

  • Largest text sizes tested

    Every screen checked at accessibility text sizes and display zoom for clipped or hidden content.

  • Fixes written for your stack

    SwiftUI, UIKit, Jetpack Compose, React Native, or Flutter notes for each issue.

Our Mobile Accessibility Testing Process

From App Review to Retested Release in Five Clear Steps

You approve the screens and devices, see each issue as it's logged, get fix notes for your codebase, and see the retest before release.

  1. We open your app from the store or a test build and pick the flows that matter most. You get a screen list and a fixed price. If your app is mostly a wrapped website, we'll tell you before we quote, because a web audit may cover most of it.

Projects We've Built

Healthcare, insurance, wellness, and news apps our team designed and built. They weren't accessibility projects, but bookings, plan pickers, and feeds like these are what this testing covers.

What's Included

What You Get With Mobile Application Accessibility Testing

Hands-on screen reader and text size testing on your real target phones, touch and input checks, fix notes for your framework, automated checks in CI, and a retest.

  • Screen reader passes

    VoiceOver and TalkBack runs through your key flows, checking labels, reading order, and custom actions.

  • Text size and zoom checks

    Each of your screens at the largest accessibility text sizes and display zoom, checking for clipped or hidden content.

  • Touch target and gesture review

    Small targets and gesture-only actions flagged, each with a simpler alternative your team can add.

  • Switch and voice control checks

    Key flows run with Switch Control, Switch Access, and Voice Control on plans that include them.

  • Framework-specific fix notes

    Code-level notes for SwiftUI, UIKit, Jetpack Compose, React Native, or Flutter on every issue.

  • Automated checks in CI

    Accessibility audits added to your XCUITest and Espresso suites, so new regressions fail the build.

Compare Options

DeveloperLook vs Scanner App Only vs Functional QA Team

A scanner app is free and fast for obvious issues. A functional QA team knows your release cycle. Here is where each one misses what assistive technology users hit.

DeveloperLook
Scanner app only
Screen reader testing
DeveloperLook: VoiceOver and TalkBack by handScanner app only: Not possible
Text size scaling
DeveloperLook: Every accessibility sizeScanner app only: Partial checks
Labels and roles
DeveloperLook: Checked by earScanner app only: Flags missing labels
Touch targets
DeveloperLook: Measured and fixedScanner app only: Flagged automatically
Fix guidance
DeveloperLook: Code notes for your frameworkScanner app only: Generic suggestions
Speed
DeveloperLook: 1 week for one platformScanner app only: Minutes per screen
Cost
DeveloperLook: From $650, fixed scopeScanner app only: Free to use
Standards mapping
DeveloperLook: WCAG 2.2 and EN 301 549Scanner app only: Partial WCAG mapping

What Our Clients Say

What Clients Say After Launch

Feedback from teams we have built websites, platforms, and apps for.

We had a pretty specific idea of what we wanted our website to become, but I wasn’t sure how easily we could explain all of it to a development team. There were quite a few moving parts, and we were working toward a deadline, so I expected a few things to get lost along the way. That never really happened. They understood what we were trying to achieve, kept us updated throughout the process, and got everything ready within the agreed timeline. The final site feels much easier to navigate, works beautifully on mobile, and is noticeably smoother for our customers. It was a huge relief seeing the original idea actually turn into the website we had in mind.

Michael BennettFounder & CEO of Northbridge Consulting01 / 03
  • 1,250+

    Projects shipped

  • 10+

    Years of experience

  • 5 stars

    Clutch rating

  • 5 stars

    GoodFirms rating

  • Excellent

    Trustpilot rating

  • Top 3%

    Upwork Top Rated Plus

  • 1,250+

    Projects shipped

  • 10+

    Years of experience

  • 5 stars

    Clutch rating

  • 5 stars

    GoodFirms rating

  • Excellent

    Trustpilot rating

  • Top 3%

    Upwork Top Rated Plus

Want results like these?

Tell us what you are building. You get a reply within 24 hours on business days, then a written estimate.

Work Culture

Why App Teams Trust Us With Mobile Accessibility

Your users meet your app on their own phones, with their own settings turned on. These habits keep our testing close to how they actually use it.

  • Real phones, not just simulators

    Simulators miss how VoiceOver and TalkBack respond to your users' real gestures. We test on physical iPhones and Android phones before writing any finding.

  • Every label checked by ear

    Your label can exist and still say the wrong thing. We listen to each control the way your users hear it, then suggest wording that makes sense.

  • Fix notes in your framework

    A SwiftUI fix looks nothing like a Flutter fix. Each note is written for the code your developers already work in.

  • Checks that stay in CI

    Your app's accessibility slips quietly between releases. Automated audits in your test suite catch the obvious regressions before they reach the store.

  • Honest about scanner apps

    Scanner apps catch missing labels and small targets fast, and we use them. They can't tell you whether your label makes sense or your flow can be finished.

  • Findings ranked by impact

    Issues that block your sign-up or checkout come first. Your product manager can plan fixes by what stops your users, not by criterion number.

Overview

What does mobile accessibility testing cover for iOS and Android apps?

DeveloperLook provides mobile accessibility testing for iOS, Android, React Native, and Flutter apps. We test your screens by hand with VoiceOver, TalkBack, and large text, then log each issue with a fix for your framework. Testing starts at $650 for one platform, and most projects take 1 to 7 weeks with a fixed scope and a retest.

DEVELOPERLOOK

Project facts · Mobile Accessibility Testing

Service
Mobile Accessibility Testing (screen readers, text size, touch targets, fix notes, retest)
Typical timeline
1 week for one platform, 2 to 7 weeks for both with fixes
Platforms
iOS, Android, React Native, Flutter, SwiftUI, Jetpack Compose
Built with
VoiceOver, TalkBack, Accessibility Inspector, Accessibility Scanner, XCUITest, Espresso
Experience
10+ years of development experience and 1,250+ shipped projects
Post-launch support
30 days of support after release
Communication
Calls in US, UK, and AU business hours
Starting price
From $650 USD, fixed scope after a free app review

Reviewed 27 Oct 2026 by Saimul Islam

Good fit

  • Teams with app review complaints

    Your app store reviews mention that the app doesn't work with VoiceOver, and your team isn't sure where to start fixing it.

  • React Native and Flutter teams

    You ship one codebase to iOS and Android, and you need to know which accessibility props behave differently on each platform.

  • Apps sold to enterprises or government

    Your enterprise or agency buyer wants accessibility test results for your app before rolling it out to their staff.

  • Apps serving EU consumers

    Your app serves consumers in the EU, and you need accessibility testing for mobile apps mapped to EN 301 549.

  • Agencies shipping client apps

    Your agency is about to ship a client's app and wants an independent accessibility mobile testing pass before store submission.

Not a fit

  • Functional bugs, not access

    Your app crashes or breaks on certain devices, and accessibility isn't the issue. Mobile App Testing Services covers functional and device testing.

  • Need an ACR first

    Your buyer wants a written VPAT before anything else. VPAT Services writes the report, and this testing can feed into it.

  • Mobile website only

    You have a responsive website, not a native or cross-platform app. WCAG Audit Services covers mobile web pages for less.

  • Budget under $650

    Your app has a handful of screens and less than $650 to spend. Apple's Accessibility Inspector and Google's Accessibility Scanner are a fair start.

Not sure we're the right fit?

Book a free call or message us. We'll tell you honestly whether we're the right team.

Pricing

Transparent Starting Prices for Mobile Accessibility Testing

These are starting points in USD. Your final price depends on screen count, one or both platforms, and whether we fix the code. You get a fixed proposal after a free app review.

$500$1k$1.5k$2k$2.5k$3k$3.5k$4k$650$1,500$3,300

For teams that need a clear picture of one app on iOS or Android.

$650one-time, USD

Get a fixed quote
  • iOS or Android, up to 10 screens
  • VoiceOver or TalkBack passes
  • Every accessibility text size tested
  • Issue log with framework fix notes
  • Mobile accessibility testing checklist
  • 30 days of support after release

Recommended

For teams shipping on both platforms that want regressions caught in CI.

$1,500one-time, USD

Get a fixed quote
  • Everything in One Platform Check
  • Both platforms, up to 20 screens
  • Switch and voice control checks
  • Accessibility audits added to your UI tests
  • Retest after your team's fixes

For teams that need issues fixed and a report for buyers or EU rules.

$3,300one-time, USD

Get a fixed quote
  • Everything in iOS and Android
  • Up to 35 screens
  • Fixes for up to 25 issues in your codebase
  • Report mapped to WCAG 2.2 and EN 301 549
  • Two retest rounds
  • 60 days of support after release

For Agencies

White-Label Mobile App Accessibility Testing for Agencies

You own the client relationship. We supply the hands-on accessibility testing and fix notes for your client's iOS and Android apps, under your brand. Your developers fix with clear guidance, and your client gets one report from you.

How the partnership works

White label: your client only ever sees your brand

Your clientSees only your brand
You, the agencyOwn the relationship
DeveloperLookBehind your brand
  1. Share the build

    Send a test build, the key flows, and your submission date.

    • Client needs
    • You share the details
    • Details received
  2. We test and note

    We test on real devices and write fix notes for your developers first.

    • Scope and plan
    • Proposal to resell
    • Your quoteYOUR LOGO
  3. You deliver it

    Your client receives the report and the retest results from you.

    • Done by our team
    • Your brand on it
    • Handed to your clientDone
  • Your client
  • You, the agency
  • DeveloperLook
  1. Share the build

    Send a test build, the key flows, and your submission date.

    1. Client needs
    2. You share the details
    3. Details received
  2. We test and note

    We test on real devices and write fix notes for your developers first.

    1. Scope and plan
    2. Proposal to resell
    3. Your quoteYOUR LOGO
  3. You deliver it

    Your client receives the report and the retest results from you.

    1. Done by our team
    2. Your brand on it
    3. Handed to your clientDone
  • Stay client-facing

    Reports and fix notes go out under your agency's name.

  • Fits your release dates

    We test around your client's store submission date.

  • Senior mobile testers

    People who build apps test your client's, so fix notes are practical.

  • Flexible capacity

    Add accessibility testing for one release, then scale back.

The Right Technology for Your Project

Technology Stack

Real devices and built-in assistive technology first, then the test tooling and code we write fix notes for.

    • iOS
    • Android
    • React logoReact Native
    • Flutter logoFlutter
    • VoiceOver
    • TalkBack
    • Switch Control and Switch Access
    • Voice Control
    • Dynamic Type and font scaling
    • Xcode
    • Android Studio
    • Accessibility Inspector
    • Accessibility Scanner
    • Espresso
    • Swift
    • Kotlin
    • TypeScript logoTypeScript
    • Dart
01 / 04

FAQ

Frequently Asked Questions

Straight answers on cost, timelines, what gets tested, WCAG for apps, automation, cross-platform apps, fixes, and reports.

  • Mobile accessibility testing from DeveloperLook starts at $650 for up to 10 screens on iOS or Android. The $1,500 plan tests both platforms, up to 20 screens, adds switch and voice control, and puts accessibility audits into your UI tests. The $3,300 plan adds fixes for up to 25 issues in your codebase and a report mapped to WCAG 2.2.

  • One platform with up to 10 screens takes about 1 week, from app review to issue log. Both platforms take 2 to 3 weeks, and plans that include fixes and two retests take 4 to 7 weeks. If your release date is close, we test sign-up and checkout first, so the biggest blockers reach your developers early.

  • It checks how your native screens behave with the phone's own assistive technology, which a web audit doesn't touch. That means VoiceOver and TalkBack gestures, Dynamic Type and Android font scaling, custom actions, rotation, and touch target size. Native components and cross-platform widgets fail in different ways than web pages, so they need their own tests.

  • Yes, regular mobile app testing checks whether features work, while an accessibility review checks whether people with disabilities can use them. Your app can pass functional QA and still be unusable with VoiceOver. We focus only on accessibility, and our Mobile App Testing Services page covers functional and device testing if you need both.

  • WCAG 2.2 Level AA is the usual target for mobile apps, applied screen by screen. The W3C published a draft note in May 2025 on applying WCAG 2.2 to mobile applications, which helps with gestures and orientation. In the EU, EN 301 549 clause 11 covers apps as non-web software, so we map findings to both.

  • A mobile accessibility testing checklist covers labels, focus order, text scaling, contrast, and touch target size. Every control needs a label and role, and text must grow without clipping. It also checks that gestures have simple alternatives, both orientations work, and errors are announced. We tailor the list to your app's flows before testing starts.

  • Partly: automated checks catch missing labels, small targets, and low contrast, but they can't judge whether a flow makes sense. On iOS 17 and later, XCUITest can run an accessibility audit on each screen, and Espresso on Android has accessibility checks built in. We add both to your UI tests, then test the rest by hand.

  • Yes, because one codebase still renders through two different accessibility systems. A React Native label or a Flutter Semantics widget can read well in VoiceOver and badly in TalkBack, or the reverse. Our accessibility testing of your mobile application covers both platforms and notes which fixes are shared and which are platform-specific.

  • Every plan gives you fix notes written for your framework, and the top plan includes fixes for up to 25 issues in your codebase. On the other plans, your developers make the changes and we retest every one on the same devices. Either way, you leave with a log of what changed and why.

  • Yes, the top plan's report maps each finding to WCAG 2.2 and EN 301 549 clause 11. Those are the standards an ACR and EU reviews draw on. If a buyer wants a formal VPAT, VPAT Services turns the results into the report. For EU consumer apps, the European Accessibility Act page explains what else the Act asks for.

Saimul IslamFounder & CEO, DeveloperLook

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