User flows and sitemap
Every journey mapped step by step in FigJam, so missing screens show up before design starts.
For founders and product teams who want every screen agreed before paying for design or code: grayscale wireframes and a prototype tested by real users, from $750.
100%
Key screens mapped before code
5
Real users test your prototype
How your project runs
Teams we have built for:








The Problem
Wireframing often gets skipped because it looks like an extra step. The cost shows up later, when layout questions reach developers in the middle of the build.
01 · Feedback
Reviews stall on colors before the layout is agreed.
Grayscale screens keep every review on structure, content order, and actions.
02 · Late changes
Layout changes arrive after developers have built the screens.
Changes happen in Figma while they cost minutes, before a developer quotes.
03 · Missing steps
Screenshots don't show what happens after a click.
A clickable prototype links every screen and shows each step of the flow.
04 · Untested flow
Nobody checks whether new users can find the main action.
Five real users try the prototype, and we fix what confuses them.
Your team agreed on a feature list, so a designer went straight to polished screens. Two weeks later, the sales lead wants the pricing table higher and the founder wants a different signup flow. Every change now touches colors, images, and code. Developers start building from screenshots that don't show what happens after a click. Nobody tested whether a new user can find the main action. By launch, a big share of the budget went on rework that a few grayscale sketches would have caught in an afternoon.
We start with the jobs your users need to finish and map each one as a flow. Then we draw every screen in grayscale, so feedback stays on structure and content, not fonts. The approved wireframes become a clickable prototype that 5 real users try before anyone writes code. Layout changes cost minutes in Figma, not days in development.
Structure before style
Grayscale screens keep every review focused on layout, content order, and what each button does.
Clickable before it's coded
A Figma prototype links every screen, so stakeholders click through the real flow instead of imagining it.
Checked by real users
Five people from your audience try the prototype, and we fix what confuses them before handoff.
Our Wireframing and Prototyping Process
You approve the flows, then every screen, then the clickable prototype, and you see exactly what test users struggled with before handoff.
We talk through your product, your users, and the flows that matter most, then review any sketches or examples you like. You get a screen estimate, a recommended plan, and a fixed price.
What's Included
Each project covers the flows that matter most to your users, from the first sketch to a tested prototype your team can take straight into design or development.
Compare Options
A freelancer can be cheaper for a handful of screens, and a DIY kit costs almost nothing. Here's how each handles flows, testing, and the hand-off to code.
| Feature | DeveloperLookBest fit | Freelancer | DIY kit |
|---|---|---|---|
| Starting point | User journeys mapped first | Often straight to screens | Your own sketches |
| Screen coverage | Every screen in each flow | The screens you list | Whatever you have time for |
| Fidelity | Grayscale, then clickable prototype | Varies by designer | Low-fidelity boxes |
| User testing | 5 real users included | Rarely included | Not included |
| Developer notes | Behavior and states annotated | Sometimes, on request | Not included |
| Speed on small jobs | 1 to 2 weeks | Often a few days | Same day if simple |
| Ownership | All Figma files handed over | Depends on the contract | Yours from the start |
| Cost | Fixed price from $750 | Lower hourly rates | Free or a small license |
Projects We've Built
Apps and web platforms our team designed and built for education, healthcare, travel, and risk management clients. See how planned screens turned into working products.
What Our Clients Say
Feedback from teams we have designed and built websites and apps for.
We had a pretty specific idea of what we wanted our website to become, but I wasn’t sure how easily we could explain all of it to a development team. There were quite a few moving parts, and we were working toward a deadline, so I expected a few things to get lost along the way. That never really happened. They understood what we were trying to achieve, kept us updated throughout the process, and got everything ready within the agreed timeline. The final site feels much easier to navigate, works beautifully on mobile, and is noticeably smoother for our customers. It was a huge relief seeing the original idea actually turn into the website we had in mind.
The mobile experience is probably my favourite part of the new site. We had spent a lot of time making sure the desktop version looked right, and the team kept pushing us to think about how everything would actually feel on a phone too. They were right. The navigation is clean, the interactions feel natural, and everything we’ve tested so far works exactly as it should. They also went through the links, forms, integrations, and other details more than once before launch, which I really appreciated. And even after going live, we could still reach out when something came up. The whole process felt friendly, organised, and surprisingly straightforward.
What I appreciate most is that the website is actually easy for us to manage now. We can update content ourselves instead of sending a developer a message every time we need to change something small. They also paid attention to the technical SEO side, which mattered to us because we didn’t want a new website to create problems for the traffic we already had. I’ve probably asked more questions than I should have since launch, but every question has been handled patiently and without any fuss. The team is easy to work with, they explain things clearly, and when we need something changed, they focus on getting it done rather than making the process complicated.
1,250+
Projects shipped
10+
Years of experience
Top 3%
Upwork Top Rated Plus
5 stars
Average review score

Want results like these?
Tell us what you are building. You get a reply within 24 hours on business days, then a written estimate.
Work Culture
Wireframing and prototyping services should save money later, not add a step for show. These habits keep each project quick and useful for whoever builds next.
We keep colors and images out until the layout is approved. Reviews stay on what matters at this stage: content order, flow, and actions.
We draft real headings, button labels, and form fields in every screen. Content problems show up early, while they're still cheap to fix.
We sketch each screen at phone width before desktop. Squeezed layouts and buried buttons get caught on the small screen, where they hurt most.
If a simple flow can go straight to UI design, we'll tell you before we quote. You only pay for wireframes that remove real risk.
Each review round has a date and one named approver on your side. Projects don't drift for weeks while scattered comments pile up.
Figma files, FigJam boards, and test recordings move into your accounts at handoff. Any designer or developer can pick up where we stopped.
Overview
DeveloperLook designs wireframe sets and clickable prototypes for websites and apps before visual design or code starts. Each project covers user flows, grayscale screens for phone and desktop, a Figma prototype, and a test with 5 real users. Projects start at $750, take 1 to 8 weeks, and you keep every Figma file.
DEVELOPERLOOK
Project facts · Wireframing and Prototyping Services
Reviewed 7 Oct 2026 by Saimul Islam
Good fit
Founders planning a first product
You're about to spend on an MVP and want every screen agreed before a developer quotes, so the build price stops moving.
Teams redesigning a busy website
Your redesign needs to settle navigation and page content with five stakeholders before anyone starts arguing about colors.
Product managers testing a new flow
You need an app wireframe and a clickable prototype of a new onboarding flow to test with users before the sprint starts.
UX leads short on hands
Your design team knows the users well but can't produce a ux wireframe set for three projects at once this quarter.
Agencies pitching a client
Your agency needs a wireframe prototype to win sign-off on a client's site structure before your designers start the visuals.
Not a fit
Final visual design needed
You already have approved wireframes and need polished screens and a design system. Our UI/UX Design Services page covers full product design.
Designs ready for code
Your screens are final in Figma and only need building. Our Figma to Code Services team turns them into working front-end code.
Budget under $750
Your budget is under $750 for the whole flow. A free Figma or FigJam layout kit and an afternoon of sketching will get you started.
3D or CAD wireframes
You need 3D models for product, CAD, or eyewear design. We only plan screens for websites and apps, so a CAD studio fits better.
Not sure we're the right fit?
Book a free call or message us. We'll tell you honestly whether we're the right team.
Pricing
These are starting points in USD. Your final price depends on screen count, the flows to test, and fidelity, and you get a fixed proposal after a free scoping call.
For founders and teams who need one website or small app flow mapped before design, in 1 to 2 weeks.
$750one-time, USD
For products that need several key flows planned, tested, and revised before UI design begins.
$1,900one-time, USD
For larger apps and platforms that need every main flow mapped and tested before a full build.
$3,900one-time, USD
For Agencies
You own the client relationship. We supply the flows, wireframes, and tested prototypes under your brand, so your designers start the visuals on a structure the client already signed. Prices stay fixed, and every review happens in your Figma team.
White label: your client only ever sees your brand
Send the client's goals, audience, and any sitemap or sketches you already have.
You get the flow list, a screen count, and a fixed price within 2 days.
Tested Figma prototypes and notes, ready for your designers to start the visuals.
Files, notes, and test findings carry your agency's name only.
First wireframes for a typical site arrive within a week of kickoff.
Prototype tests with 5 users give your pitch evidence, not opinions.
Quotes you can mark up without surprise extras halfway through.
The Right Technology for Your Project
We sketch and prototype in Figma, test with analytics and recordings, and hand files over in the tools your designers and developers already use.
FAQ
Straight answers on wireframing costs, timelines, fidelity, and what happens after the prototype.
Saimul IslamFounder & CEO, DeveloperLookStill have questions?
Send a message or book a call with the team.
Our prototyping projects start at $750 for up to 8 screens, a clickable prototype, and a 5-user click test. Product prototypes covering up to 25 screens with moderated tests start at $1,900, and full flow prototypes with up to 60 screens start at $3,900. You get a fixed price after a free scoping call.
A flow sprint takes 1 to 2 weeks, and a full product prototype takes 3 to 8 weeks. Screen count and how quickly your team reviews each round set most of the schedule. User testing adds about 3 to 5 days, because sessions need scheduling and the fixes need one more review.
Wireframing is drawing the structure of each screen before any visual design happens. Boxes, real headings, and labeled buttons show where content sits and what users can do. It's the cheapest point to move things around, because nothing has been styled or coded yet, and a whole team can review it in one meeting.
A website wireframe is a grayscale plan of one web page that shows its sections, content order, and calls to action. A webpage wireframe for a home page, for example, places the headline, proof, services, and contact form in the order visitors need them. We draw each one at phone and desktop width.
A high-fidelity wireframe is a detailed screen with final copy, real spacing, and exact component sizes, usually still without brand colors or imagery. It sits between a rough sketch and the finished UI. We use high-fidelity versions when developers need precise layouts or when stakeholders struggle to read simple boxes.
Wireframing catches structural problems while they cost minutes to fix instead of days. Moving a section in a grayscale file is quick, while moving it after visual design and code touches every layer of the work. Wireframes also give stakeholders one shared picture of the product, so feedback is about flow rather than taste.
No, wireframes are static layouts of single screens, while a prototype links screens together so people can click through a flow. Most projects start with static layouts and turn them into a wireframe prototype once they're approved. Both can be low or high fidelity, depending on what you need to test.
The difference is interaction: static layouts show what's on each screen, and a prototype shows how screens connect. Static layouts answer questions about structure and content. Prototypes answer questions about flow, like whether a new user can sign up without help. That's why the prototype is what we put in front of test users.
After wireframes come the clickable prototype, user testing, and then visual UI design. Once the structure is tested, a designer adds brand colors, type, and imagery, often building a design system along the way. Developers then build from the approved screens, either your own team or ours through Figma to Code Services.
Yes, every Figma file, FigJam board, and test recording moves into your accounts at handoff. There are no license fees and no locked files. Each plan also includes 2 to 4 weeks of Q&A, so your designer or developers can ask about any screen, note, or flow while they work.
Saimul IslamFounder & CEO, DeveloperLookStill have questions?
Send a message or book a call with the team.
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